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{{Games|BS|PF}} {{Stub}} [[File:Slipgate Ironworks 2019 logo.jpg|200px|right]] '''Slipgate Ironworks''' is a Danish video game development company formed in 2010 as '''Interceptor Entertainment''' by Frederik Schreiber. Much of the studio's staff had experience in indie games and mods. The studio's first project was ''Duke Nukem 3D: Reloaded''. It was to be a remake of ''[[wikipedia:Duke Nukem 3D|Duke Nukem 3D]]'' in [[wikipedia:Unreal Engine 3|Unreal Engine 3]] with permission by [[wikipedia:Gearbox Software|Gearbox Software]]. However, its production ceased permanently in 2011 after the critical failure of ''[[wikipedia:Duke Nukem Forever|Duke Nukem Forever]]''.<ref>Macgregor, Jody (1 January 2023). [https://www.pcgamer.com/canceled-duke-nukem-3d-remake-is-the-latest-duke-project-to-leak/ "Canceled Duke Nukem 3D remake is the latest Duke project to leak"]. ''PC Gamer''. Retrieved 1 January 2023.</ref> In 2013, Interceptor released ''[[wikipedia:Rise of the Triad (2013 video game)|Rise of the Triad]]'', a remake of the 1994 game ''[[wikipedia:Rise of the Triad|Rise of the Triad: Dark War]]'', also in Unreal Engine 3. Around the same time, they published ports of earlier ''Duke Nukem'' titles for iOS. In 2014, they unveiled ''Duke Nukem: Mass Destruction'', and several concepts were made, but was quickly sued by Gearbox despite having permission to use the ''Duke Nukem'' IP. The project was then overhauled to use portions of the IP that were not claimed by Gearbox, namely the [[Shelly Harrison#Development|unused sidekick from ''Duke Nukem Forever'']], and was retitled to ''[[Bombshell]]'', ultimately releasing in January 2016. Also in 2016, the first world of the game ''[[wikipedia:Rad Rodgers|Rad Rodgers]]'' was released. The game was ultimately finished in February 2018 and received a content update, dubbed the ''Radical Edition'', in February 2019. In December 2016, Interceptor filed for insolvency, but re-formed as '''Slipgate Studios''' in April 2017. It was renamed to '''Slipgate Ironworks''' in February 2019 with permission from [[wikipedia:John Romero|John Romero]] to use the name of his own former company to avoid confusion with another contemporary company sharing its name and developing virtual reality software.<ref>Slipgate Ironworks [@SlipgateIron] (21 March 2019). [https://twitter.com/SlipgateIron/status/1108712585321435136 "We're now called Slipgate Ironworks!"] [Tweet]. ''Twitter''. Retrieved 15 August 2019.</ref> Slipgate Ironworks is currently working on ports for several other games, the ''Bombshell'' patch 1.3 (dubbed the ''Definitive Edition''), and support for ''WRATH: Aeon of Ruin''. ==Gallery== <gallery> Interceptor_logo_horizontal.png|Interceptor Entertainment logo </gallery> ==References== <references /> ==External links== * [http://slipgate-studios.com/ Official website] * [https://www.facebook.com/slipgateironworks Official Facebook page] * [https://twitter.com/slipgateiron Official Twitter profile] * [https://www.linkedin.com/company/slipgate-studios Official LinkedIn profile] * [https://www.mobygames.com/company/slipgate-ironworks_ Slipgate Ironworks on ''MobyGames''] [[Category:Development]]
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